Looking for an MMORPG with unique races? In Valdoria Online you can play as a gargoyle, a crow, a mantis or one of the undead, as well as an orc or an elf: ten playable races split between two warring factions, and every one of them plays all five classes. Here's each race with its side, its active racial, its passives and how to get it.
- 10 playable races
- 2 free: Orcs and Elves
- 6 optional, three per side
- 2 earned at level 60
- 5 classes in every race
Orcs and Elves are waiting for you, free, on Windows 10 and 11.About a 1.9 GB download · create your account here or in the game
Download Free for WindowsIn This Guide
- The Free Races: Orcs and Elves
- With the Orcs: Undead, Gargoyles and Crowfolk
- With the Elves: Tigerfolk, Mantis and Tauros
- Earned at Level 60: Veteran Orcs and Veteran Elves
- Racial Abilities and Passives: Equal Value for All
- Try them for free in the Training Grounds
- Download and Create Your First Character
- Frequently Asked Questions
The Free Races: Orcs and Elves
Orcs and Elves are the races every player starts with, and they cost nothing. The orc capital is Redfang Bastion and the elf capital is Moonveil Sanctuary; between the two realms lies a frontier at war, which we cover in orcs vs elves.
Orcs
- Active racial: Clan Fury, +5% damage and healing for 15 seconds; while it lasts, the healing you receive is halved.
- Passives: War Blood (+1% maximum health) and Orcish Grit (stuns from other players are 10% shorter on you).
Elves
- Active racial: Moon's Gift, 5% less damage taken for 15 seconds.
- Passives: Elven Agility (+1% dodge chance) and Lunar Spirit (+2% mana and energy regeneration).
With the Orcs: Undead, Gargoyles and Crowfolk
Three optional races fight for the Orcs. They start at level 1 in Redfang Bastion and play the same five classes: Warrior, Bulwark, Stalker, Priest and Warlock.
Undead
“The orcs don't bury their warriors: they call them back.” This undead race keeps the Orc racial and one of the Orc passives; the other helps them resist crowd control from other players.
- Active racial: Clan Fury, the same as the Orcs.
- Passives: War Blood (+1% maximum health) and Cold Flesh (25% chance to resist a fear, polymorph or lullaby from another player).
Gargoyles
“For a thousand years they kept watch from the ledges. Now they've come down.” If you want to play as a gargoyle, here's a race built to endure.
- Active racial: Granite Skin, 5% less damage taken for 15 seconds.
- Passives: Rockheart (+3% armor from your gear) and Granite Veins (bleeds, poisons and other damage over time from other players deal 5% less damage to you).
Crowfolk
“Wherever there's a battle, they get there first.” Every blow they land gives them back a little health.
- Active racial: Carrion Feast, +5% damage and healing for 15 seconds, with the healing you receive halved.
- Passives: Spoils (you heal for 1% of the damage you deal) and Raucous Caw (silences from other players are 10% shorter on you).
With the Elves: Tigerfolk, Mantis and Tauros
Three more optional races fight for the Elves. They start at level 1 in Moonveil Sanctuary and play the five elf classes: Sentinel, Lunar Arcanist, Stalker, Druid and Mage.
Tigerfolk
“The forest had guardians long before it had elves.” This tiger race inherits the Elves' racial and dodge, and adds speed.
- Active racial: Moon's Gift, the same as the Elves.
- Passives: Elven Agility (+1% dodge chance) and Feline Stride (+3% movement speed).
Mantis
“Still as a leaf. Until they're not.” Playing as a mantis means choosing offense: theirs is the only offensive racial on the Elf side.
- Active racial: Predator's Instinct, +5% damage and healing for 15 seconds, with the healing you receive halved.
- Passives: Mantis Reflexes (+1% dodge chance) and Camouflage (creatures detect you at 10% shorter range, except bosses).
Tauros
“The grasslands have chosen a side too.” Hulking and hard to stop.
- Active racial: Bravery, 5% less damage taken for 15 seconds.
- Passives: Sturdy Frame (+1% maximum health) and Unstoppable (roots and slows from other players are 10% shorter on you).
Earned at Level 60: Veteran Orcs and Veteran Elves
Two races aren't for sale: they're earned. Your account earns the Veteran Orcs, forever, when any of your characters in the Orc faction reaches level 60, whatever its race; the Veteran Elves work the same way in the Elf faction. Then you choose the race in the RACE row on the character screen.
Veteran Orcs
“Their armor isn't forged or bought: it's hunted.” Bone armor and skulls, and the Orc racials: Clan Fury, War Blood and Orcish Grit.
Veteran Elves
“The moon recognizes those who have made it to the end.” Blue and silver armor with crescent moons, and the Elf racials: Moon's Gift, Elven Agility and Lunar Spirit.
Racial Abilities and Passives: Equal Value for All
Every active racial lasts 15 seconds, has a two-minute cooldown and doesn't trigger the global cooldown. There are two types:
- Offensive: +5% damage and healing, but the healing you receive is halved. Clan Fury, Carrion Feast and Predator's Instinct.
- Defensive: 5% less damage taken. Moon's Gift, Granite Skin and Bravery.
Each side has both types: with the Orcs, the Gargoyles bring the defensive one; with the Elves, the Mantis bring the offensive one. Passives are small tweaks, from 1% to 10%, except Cold Flesh's 25%.
No race is stronger: the racials of the paid races are worth the same as the Orc and Elf ones, and their characters have the same classes, abilities, talents, weapons, armor and quests. A race doesn't change your current characters, which stay exactly as they are, and it doesn't give levels, gear or items: it's five new characters, one per class. We cover it in depth in our no pay-to-win guide.
The paid races are coming to Steam as one-time-purchase DLC, per account and forever; in the meantime, you can see them in the Store.
Try them for free in the Training Grounds
Before you decide, you can play any paid race, at any level, in the Training Grounds on the main menu. You pick the race, class, talent tree, level and gear for yourself and your opponent, then fight the AI or a friend. Nothing that happens there touches your character.
Download and Create Your First Character
- Download the launcher from the home page and open Jugar.cmd: the first time, it downloads about 1.9 GB.
- Click Play, log in with your account (or create one in the game) and choose your faction, race and class.
- Follow the beginner's guide and, if you're torn between classes, see which class to play.
Frequently Asked Questions
How many races are there in Valdoria?
Ten, five per faction. With the Orcs: Orcs, Undead, Gargoyles, Crowfolk and Veteran Orcs. With the Elves: Elves, Tigerfolk, Mantis, Tauros and Veteran Elves.
Which races are free?
Orcs and Elves. You don't pay for the Veteran Orcs and Veteran Elves either: they're earned at level 60. The other six are optional and coming to Steam as DLC.
How do I unlock the Veteran Orcs and Veteran Elves?
Reach level 60 with any character of their faction, whatever its race. The race stays on your account forever.
Do races change my stats?
A little, through their racial and passives: +1% health or dodge, for example. No race is stronger than another.
Can I try the paid races before getting them?
Yes, for free and at any level, in the Training Grounds on the main menu.
Can I change the race of an existing character?
A new race isn't a skin or a race change: it's five new characters, one per class. Your current characters stay exactly as they are.
Ten races, five classes in each, and Orcs and Elves for free.Windows 10 and 11, 64-bit · about 1.9 GB · in English and Spanish
Download Free for Windows